-  [Home] [WT

[Return] [Entire Thread] [Last 50 posts] [First 100 posts]
Posting mode: Reply
Name
Email
Subject   (reply to 4810)
Message
BB Codes
Captcha
File
[]
Embed   Help
Password  (for post and file deletion)
  • Supported file types are: GIF, JPG, PNG, SWF
  • Maximum file size allowed is 2000 KB.
  • Images greater than 200x200 pixels will be thumbnailed.
  • Read the rules and FAQ before posting.
  • Currently 1308 unique user posts. View Catalog

  • Blotter updated: 2013-05-24 Show/Hide Show All

File 131621270462.jpg - (99.23KB , 1058x1054 , 0.jpg )
4810 No. 4810
Filth in progress, don't feel like digging through to find my old thread so here's a new one. As always, any feedback and pointing out of glaring mistakes would be appreciated.
Expand all images
>> No. 4811
File 131623460015.jpg - (99.59KB , 1058x1054 , 0.jpg )
4811
did some jimmying with his hands and legs.
>> No. 4812
File 131708689165.jpg - (73.18KB , 742x715 , 0.jpg )
4812
Working on more mindless filth. Any crit or observation is appreciated, as always.
>> No. 4813
The only thing I see wrong with this picture is that the back of Heavy's skull is sloping inward. It should be much rounder.
>> No. 4814
File 131717194514.jpg - (106.68KB , 1067x1025 , 0.jpg )
4814
>>2735

I'm always a little unsure of how to position the Heavy's head and neck, because of the way that they look on his in-game model, with little transition from one point to the next.

Linework is finished, though I'm always eager to be told if I've missed something technical.
[Return] [Entire Thread] [Last 50 posts] [First 100 posts]


Delete Post []
Password  
Report Post
Reason