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  • Blotter updated: 2013-05-24 Show/Hide Show All

File 132634451474.jpg - (31.67KB , 640x480 , 1325494796118.jpg )
11229 No. 11229 hide watch expand quickreply [Reply]
Hey there fuckers! so. im a pretty decent sniper voice, and im gonna make a voice pack that's only activated when you have the Huntsman equipped. (or maybe you'll have to bind some toggle key. idk yet. I know a lot of snipers prefer the Huntsman over the rifle and have complained in the Steam Forums and here and places and stuff. SO! here are a few lines that i think will do well. please! input or ideas are very welcome!

-Ya just got shafted!
-It's like a backstab that's useful, innit?
-Look like a bleedin' shish-kabob!
7 posts omitted. Click Reply to view.
>> No. 11247
I'm not sure the conditions for specific voice responses exist for the Huntsman. They probably never set up a flag for it...

Same way you can't differentiate an environment kill from a telefrag in the kill feed, or the Ubersaw taunt kill from a regular kill.
>> No. 11249
>>11247
. (or maybe you'll have to bind some toggle key. idk yet. I kn
>> No. 11252
>>11249
By that I also mean that all snipers will be saying this regardless of what they have equipped.

Also you should write lip syncing scripts if you feel like getting fancy.


No. 11239 hide watch quickreply [Reply]
  Just wondering if anybody saved the movie posters from the halloween update with all of the classes costumes and the movie description.

I'm not sure why I need an embed but here:


File 132603182779.png - (250.60KB , 600x513 , Pyroplaysfireman.png )
11210 No. 11210 hide watch expand quickreply [Reply]
Since nothing ever catches fire in TF2 except for people and Engineer's buildings, does that mean that they have the same technique as in Fahrenheit 451 to make things inflammable? If so, why doesn't Engineer use it for his buildings?
3 posts omitted. Click Reply to view.
>> No. 11215
Don't forget, the maps are all just covers for secret spy bases.

I wouldn't be surprised if everything was just sculpted concrete or something.
>> No. 11227
I love how windows don't even get a little crack when you shoot 4 rockets at them.
>> No. 11230
My theory has always been this: every time you see the administrator, she's always in her control room with cameras everywhere. and when youre playing, zoom out and view the skyboxes. these places theyre fighting in are in the MIDDLE OF NOWHERE. so i assume everything is set-up much akin to Portal. Which accounts for the synthetic buildings. also, the items (e.g. buckets, sheets of metal) laying around the maps dont move when you kick or shoot rockets at them, so i assume that they're glued or locked into the ground. just props. so possibly the engineer cant use them, as they arent made of functional metal?


File 131916766356.jpg - (125.92KB , 400x400 , tf2 noob standstill.jpg )
9591 No. 9591 hide watch expand quickreply [Reply]
We've all been there.
30 posts and 3 images omitted. Click Reply to view.
>> No. 11223
File 132618386514.jpg - (24.68KB , 400x400 , 13061547.jpg )
11223
DICKS EVERYWHERE
>> No. 11226
I know how hitscan works and Im good with shotguns and pistols but I still can't hit anything with Spy's revolver.
>> No. 11228
>>11226

Probably your aim.
Revolver is more precise and slower to fire. With the pistol you at least have the rapid fire and, depending on your class, 200 ammo. With the shotgun, the spread is larger.


File 132444293094.png - (57.62KB , 261x246 , Untitled.png )
10948 No. 10948 hide watch expand quickreply [Reply]
http://www.pcgamer.com/2011/12/20/ladies-brace-yourselves-secret-wedding-ring-item-added-to-team-fortress-2/

Am I the only one hoping it really is a character proposing to Pyro?
Though I guess a real person proposing to another real person might be cool, too. I guess.
17 posts omitted. Click Reply to view.
>> No. 11219
>Perhaps one of the classes has finally plucked up the courage to propose to the Pyro. He/she/it has been waiting long enough.

There are so many delightful things about this statement, I don't even know where to start. I would have to invent new vocabulary just to describe how giddy this makes me.
>> No. 11220
>>11139
That actually would be a great idea.
>> No. 11224
>>11220
If it werent for a fact that we've already had a "vs Spy" thing.


File 131067332736.jpg - (429.17KB , 1000x1000 , 128149600884.jpg )
7387 No. 7387 hide watch expand quickreply [Reply] [Last 50 posts]
I liked that discussion awhile back about how each class has a unique set of teeth, can we have something like that again?

Valve really puts a lot of effort into tiny things people might not even notice, like how cold air escapes the fridge in Meet The Medic, or Scout's fourth wall-breaking finger smudge in Meet The Scout. I love them for that.
89 posts and 21 images omitted. Click Reply to view.
>> No. 10619
File 132313502479.png - (84.43KB , 288x321 , 131362687653.png )
10619
>>10618

Well, considering Scootma doesn't really HAVE an official character, her accent matches Scout's pretty closely, and her "attitude" matches that of a woman who's gone through everything she has (Eight kids... EIGHT. Who presumably taught Scout ALL THEY KNOW. Lord bless her), I think these soundfiles are very fitting.

The only other soundfiles I've heard of hers are of Female Spy, and I gusta'd the hell out of those.
>> No. 10620
>>10619
She also has done some Medic, Scout, and she's working on an Engie right now.

Thinking of making up a French language pack for ChemicalAlia's Spy, myself, actually, once Christmas is over.
>> No. 11217
  if this is the inspiration for the second half of More Gun, then i will tip my many hats to valve.


File 132456376033.png - (62.38KB , 512x512 , Backpack_Third_Degree.png )
10970 No. 10970 hide watch expand quickreply [Reply]
So, it's been a little bit

How are you enjoying those new steampunk weapons?

Me? totally loving the Pomson 6000

Hoping to get the Third Degree & the Eureka Effect soon
3 posts omitted. Click Reply to view.
>> No. 11196
I like the new phlog simply because of the way the particles hit the target. It uses more of a beam sword mechanic, while the other flamethrowers are like a super fast syringe gun. So, pyro does the damage it's supposed to be doing.
>> No. 11200
>>11178
Yes, I will admit that the Pomson is overpowered as hell, but it certainly helps me feel like less of a sitting duck
>> No. 11206
>>11181
every time i see a pyro using the phlogistinator, i almost go OUT OF MY WAY to kill them. i can't stand that overpowered piece of crap.


File 132543672593.png - (367.65KB , 1000x1000 , 1233530129807 l4d.png )
11167 No. 11167 hide watch expand quickreply [Reply]
So last night, I played Left4Dead2 for the first time. I expected it to be more similar to TF2, but I was pleasantly surprised by the sort-of realism. When I was dying, I was much much slower than the others at full health.

And I asked myself, "What if TF2 was like that?"
People getting shot, burned, etc. constantly, I can hear my legs breaking when I jump from a high spot, and yet off I go, running like a quick little bunny?

So what are your thoughts on this matter? Would YOU like TF2 if it were more like L4D in that aspect? Would you absolutely hate it? Would you be like me and probably play it like that once and get sick of it?
Discuss.
2 posts omitted. Click Reply to view.
>> No. 11170
If I remember right, its cartoon-ish style was what made TF2 stand out before it was released way back in the day. At the time, big-name shooters were designed to be hardcore realistic with wall-hugging action and etc.

If you're talking about realism in gameplay though... it would have made TF2 a very different game that would appeal to a much smaller audience.

The "slow down as you're damaged" thing works for L4D & L4D2 because the players are meant to place survival over "getting mad killz yo", and worry about getting to the finish line with limited ways of restoring health.

TF2 as it is now however, is all about run-and-gun and objective-based fighting, where you have to make kills and cap points while trudging through bullets and explosions. In L4D, you were supposed to desire avoiding conflict and reaching safety. In TF2, getting into fights is the whole point of the game, with survival as a delightful bonus, but not a requirement. Universally hampering players' speed (or some other variable) through damage would not appeal to the average player today. In fact, when the Natascha came out, a lot of players raged severely over its slow-down effect.
>> No. 11173
>>11169
Having played a lot on a friendly fire server, I can tell you it takes some getting used to. As a result, I don't shoot that much in L4D. I knock them away and let the others shoot usually, get the ones no one is paying attention to, or I snipe.

I was always glad for the lack of realism when it comes to pyros. "fire! fire!" is less disturbing that "OH GOD! AHHHHHHH SOMEONE KILL ME!" ugh. I wish I could through tf2 chars ini L4D though, it would be funny as hell to mix them.
>> No. 11188
If you want more realism just play Battlefield 3.


File 132244034354.jpg - (162.23KB , 1280x800 , TF2__Meet_the_Medic_by_r7ll.jpg )
10410 No. 10410 hide watch quickreply [Reply]
Sorry to bug you guys but I haven't been able to play TF2 for almost a year because it keeps crashing on my lousy computer. I'm going to try and get a new one (needs to be a laptop so I'm looking at a Gateway NV57H26U). I recall there being programs out there to make TF2 run better on computers as well.

Can we have a best computers to run TF2 on/ways to make it run better thread?
>> No. 11179
First, dem graphics. Turn them down.

Second, start poking around for config files. Look for old ones.

Third, run in window. I've found it taxes the computer less.

Fourth, close all other programs. Including tray crap. Especially crap in tray.

Also, Gateway = Bad. Go with Toshiba.
>> No. 11180
>>11179
I dunno. My Toshiba was pretty shitty for gaming. Couldn't even run the Sims.

I went the route of getting a laptop that's good for gaming, rather than fixing the games to fix my lappie. HP Pavilion's what I've got, and it's got pretty good graphics and sound- never any problems, really.

But if it's just a case of using your current not-so-great-for-gaming laptop, and fixing it to run it, I'm afraid I'm not much use.
>> No. 11186
This is a little off topic but...
Whatever computer you have, make sure to use one of Chris's fps configs.
http://fakkelbrigade.eu/chris/configs/

They saved hell for my comp. [I use dx9frames with a cap at 90fps] I used to crash tf2 every 30 minutes and now I play 4 hours beautifully.


File 132207814373.png - (49.56KB , 250x250 , 250px-Backpack_Pile_o\'_Gifts.png )
10266 No. 10266 hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
So me and some close friends were thinking of doing this anyways, but I figured, why not bring up the topic with the whole chan? I never got to participate last year but would love to given the opportunity.

How would you go about organizing this? Hope it's not too late. I would be happy to help out any way I can.
207 posts and 24 images omitted. Click Reply to view.
>> No. 11134
I hereby want to leave my sincere thank to the one who wrote my present! I am very happy with my present! Thank you whoever-wrote-it!!

......(Should I have saged? )
>> No. 11143
>>11124

Hey Cyan. I'm a bit sheepish about admitting it, but I'm your Secret Santa. I'm glad you like it. At one point I didn't think I was going to get it done in time, but I dug deep and made it happen. Getting two hardened mercenaries with very little in common to act tenderly towards each other is surprisingly challenging.

Fortunately I love writing Scout, so I was able to have fun with it. I read yours too, and it just blew me away. Goddamn it. Y U so good?
>> No. 11149
>>11143
Afskljklzdjkhzkjg!

Banimal wrote my amazing, lovely Medic/Scout fluff!

I’m experiencing an acute need for age-bait emoticons, damn it! THANK YOU! I don’t know why you’d feel sheepish about admitting to being my Secret Santa? I already commented above (and on tumblr, which I now realise you must’ve seen too—oh the embarrassment) on how much I loved your fic. It was perfect to me! I’m so glad you stuck with it and finished it, because the result is everything I could’ve hoped for and more. I realise my request was very open-ended, maybe too much so; I’ll remember that for next time. But you gave me exactly what I wanted and I’m very, very happy!

>Getting two hardened mercenaries with very little in common to act tenderly towards each other is surprisingly challenging.

Haha, yeah, I know! No wonder my Scout always ends up in bad ways, poor guy. It wasn’t an easy pairing either; Medic/Scout is just begging for weird kinks, but it’s my favourite pairing and I’m a total sucker for fluff. And I have to say you pulled it off amazingly. I kept smiling when I read it. And laughing too. I didn’t want to add a huge list of copy-pasted quotes to my post above, but there were so many paragraphs that really stood out to me as excellent. Their dialogues too. And the jokes, which I mentioned. Perfect in every way.

>Fortunately I love writing Scout, so I was able to have fun with it.

I’m really glad to hear that! And there are not too many of us Scout-fans out there, which makes me extra happy you were the one who got my prompt.

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