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No. 9929
>>9910
Try doing it when ENTIRE TEAM IS SCOUTS. (Insert Heavy rage here.) But yeah. I'd like to be able to run around more as Pyro since I've managed to get all his stuff, but with everyone else playing Scout to make sure they get the gifts, so long as I'm still looking for them as well, I have little hope of competing for them.
Ah, but man. I can agree that it's really frustrating to see one or two people get like 80% of the gifts on a server. A couple of the people I saw doing that already had most all of the items, to boot, and probably enough spares to trade for what they were still missing. When I asked them about it, at least one of them replied that he was still going after the gifts so he could use them to trade up for haunted versions and hats. Same person kept it up even after multiple people asked him to stop for a bit and let some other players have a chance to get some.
On such servers where gift-getting was designated as "free-for-all" but one or two people were getting most of them, people would sometimes ask that we switch to a queue system. The answer? It was too much hassle to organize. Meanwhile, drama, drama, drama as other players still fought over gift drops and people who hadn't gotten many, or any at all, were still struggling to get anything. And heck, it wasn't usually a matter of playing with slower classes. Those who were weren't usually among the ones complaining about not getting the drops.
Tl;dr, so much BS over how to distribute the gifts.
>>9923
And thank you for posting this server. I'll have to give it a try.
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