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File 128995697636.jpg - (100.83KB , 1200x438 , civilian5.jpg )
114 No. 114 hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
i said i was gonna make a civilian model
it is (mostly) done

he doesn't have his bobblehead face, I wanted him to fit alongside the other classes. hopefully it works okay like this.

Just want to work out the physics model a bit then I'll get a download up.
159 posts and 45 images omitted. Click Reply to view.
>> No. 1312
Hello there, miss Rebbacus, I am quite fond of your work, your modells always look like they were made by the devs themselves. There is one specific pack I was requiring for some nefarious(funny thing: not perverted I AM A FAGGOT HUMP MY RUMP) purposes, and it was your Shirtless tf2 pack. I had it once ong time ago, but my HDD crashed, and when I restored my pc, I had lost all the data. When I was trying to download the pack again, your blogspot was already empty as a black hole. So, I searched high and low for ya pack, and all I found, was the author(you). So, now I am humbly asking you: please, could you give me the pack of those ragdolls?
I'd be very gratefull.
>> No. 1313
You'd have a better chance getting them on Tumblr. They haven't posted here in a few years.
>> No. 1366
MaxofS2D's site has a good lot of Rebbacus's work in his "source" section.

File 128985168718.jpg - (111.83KB , 640x1249 , Tentaspy.jpg )
102 No. 102 hide watch expand quickreply [Reply]
It was a month or so ago and it was just a rumor but I thought I might ask. Anyone planning on making one?
19 posts and 2 images omitted. Click Reply to view.
>> No. 1152

I haven't seen any actual tentaspy models (there was one in a poster but I believe it was a bit shopped) But I did come across this tentacle model: sfm-daesdemona. t u m b l r.com/post/77794701517/hey-im-in-desperate-need-for-some-help-over that's SFM compatable. I don't know the process behind getting SFM models to work for Gmod though.
>> No. 1349
File 146319411876.jpg - (126.26KB , 1280x720 , Spoiler Picture.jpg )
I like this
>> No. 1356
http://linkshrink.net/7B0Nq8 http://linkshrink.net/72MMgT

File 133747804880.png - (82.32KB , 330x439 , pants.png )
1067 No. 1067 hide watch expand quickreply [Reply]
First off, don't get me wrong. I love the current FemScout model. It's wonderfully done and all. Great model and textures, DustyOldRoses' voice pack goes great with it, too.

But that skirt. Please tell me I'm not the only one who thinks that running around in a practically knee-length skirt is just silly and impractical. Not to mention the way the skirt just kind of...sticks to Femscout's knees, it looks really weird.

Is there anyone willing to, at the very least, graft regular Scout's pants on to the current Femscout model? Considering we've got the 'Entire Team is Impractical' thread going, I'm kind of surprised nobody's considered this.
4 posts and 1 image omitted. Click Reply to view.
>> No. 1119
What he said.
>> No. 1146
Didn't max release the files for femscout with pants?
>> No. 1153

Yes he did, you change between the skirt and the pants in the Body Groups. She spawns in with a skirt, but you can change it from there.

File 13224280549.jpg - (9.08KB , 256x256 , I built that Engie.jpg )
986 No. 986 hide watch expand quickreply [Reply]
We used to have this topic. We need it again.

Discuss things that you'd like to see made for the game! Since we have the Steam Workshop now, we can even participate in the process. If you have seen something really cool and want it ingame, you can post the Steam Workshop link.

So yeah, share ideas and projects, woo!
28 posts and 7 images omitted. Click Reply to view.
>> No. 1125

If somebody is going to submit a Butternubs to the Workshop I wanna work with them on it.

That is if Cantsman isn't going to get around to it himself and I think he'd let me help with that anyway.
>> No. 1128
wouldn't mind seeing something in the guide section of TF2 Workshop for creating weapons from concept to uploading.

Friend of mine, sims_doc said he would try but he hasn't made much progress since he begun uni and hasn't got any recent uploads which gives me the shits because they broke sdk with pipeline update.
>> No. 1129
i doubt you know sims.

File 140708822737.jpg - (108.01KB , 637x358 , team_fortress_uncle_sam_hat.jpg )
1149 No. 1149 hide watch quickreply [Reply]

File 128961531229.png - (226.50KB , 354x722 , Cutest Pyro Ever.png )
62 No. 62 hide watch expand quickreply [Reply]
I am madly in love with this model, but I can't recall for the life of me who exactly made it, or if it was ever meant to become a finished, usable replacement. Was it Reb? And will it ever be rigged to use in-game?

I feel like such a doofus for asking, and if it was never meant to become a reality, I totally understand. It's not the end of the world, but lordy would I love to use this adorable little Pyro.
38 posts and 4 images omitted. Click Reply to view.
>> No. 1120
This thing will never be finished... will it?
And the other femPyro model makes me sick, so uuugh...
>> No. 1122
please tell me this is still a thing.
>> No. 1123
As far as I know, it's not. Sorry.

File 136294226851.jpg - (102.96KB , 1152x864 , MJDE50.jpg )
1116 No. 1116 hide watch quickreply [Reply]
Looking to make a Michael Jordan tf2 model for vsh. Anyone know of a good tutorial that can help me achieve this or at least can quick rig the existing gmod model? here is a link to the gmod model. (http://www.garrysmod.org/downloads/?a=view&id=120358)
>> No. 1121
I don't know, man, but if you plan on making a Charles Barkley, let me know.

File 135675560226.jpg - (368.31KB , 1980x1340 , the bawarian burlesque.jpg )
1111 No. 1111 hide watch quickreply [Reply]
Sup guys! Long time no see. The thing is, I finally managed to get someone to work on this idea I had some time ago, and so far it looks good... imho. I've got ideas for other items in this set for the Medic, just need to know if this will flow. Crits obviously welcome!
Here's the sketch for the Bavarian Burlesue hat - traditional Bavarian hat, based around the Oktoberfest festival. Though it's originated in the farmland, with the other items in this set it'll make more sense. Also hence the name.
>> No. 1112
File 135675579493.jpg - (198.55KB , 1280x800 , Bok.jpg )
Here's the side view of the model, where we maxed out the 1k poly restriction. In the final version (so far) we lowered it over Medic's head, and it looks better.
>> No. 1113
File 13567558532.jpg - (197.98KB , 1280x800 , Góra.jpg )
Here's the top of the model.
>> No. 1114
File 135675594379.jpg - (197.14KB , 1280x800 , Test.jpg )
And here's the first ingame test. He's going to make it look like the Medic's coat in terms of color and similarity of the texture.
I won't show the base coloring in Maya since it looks horrid, but not so bad in game.

File 132380353212.png - (668.80KB , 956x744 , 05.png )
1008 No. 1008 hide watch quickreply [Reply]
Finally got 'er done. Have a peek;

>> No. 1009
Love and appreciate the updates. but, I do miss the crazy jigglebones ;_;
>> No. 1012
Yeah, so do I. I haven't noticed any at all on the new model, and I know my framerate is higher than the jigglebone cutoff limit.
>> No. 1107
I got the skin today and i´m finding myself taking an extra look whenever i see a pyro.
I bet i´ll develop a latex fetish if i keep using it.

File 131405551317.jpg - (389.90KB , 1920x1080 , WHERE THE FUCK CAN I GET THIS.jpg )
871 No. 871 hide watch expand quickreply [Reply]
Does anyone know any information on this pyro mod?

>see picture.

I really, really want to know if this is out somewhere or if someone is working on it and it is yet to be released to the public.
16 posts and 3 images omitted. Click Reply to view.
>> No. 1100
That tends to happen with bigger updates.
Reinstalling the dempyro files fixes it quickly.
>> No. 1104
Using the pyro soul with this skin makes pyros always red. It predictably clips with the skin, but it blue pyros showing red is a bit of a problem. Does anyone have any idea how to fix this?
>> No. 1105
Holla holla get dolla.

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