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  • Blotter updated: 2013-05-24 Show/Hide Show All

File 129077852110.jpg - (43.16KB , 912x474 , which.jpg )
229 No. 229 hide watch quickreply [Reply]
http://picacid.com/hatmash/
Vote for hats

http://picacid.com/hatmash/?act=stat
View the stats
>> No. 234
Oh, this is a lot fun. I LOVE statistics.

Also I just had Tyrant's Helm VS Chieftain's Challenge. Toughest vote EVER.
>> No. 239
>baseball bill's sports shine
>0

dohoho


File 128983194974.png - (55.25KB , 564x435 , augh.png )
98 No. 98 hide watch expand quickreply [Reply]
would someone mind sharing a bonk .qc file with me? Im having problems with the model not being able to find my vmt texture but its in the right directory. i think im messing up on the .qc

would be good to see one that others have used for replacing bonk
1 post omitted. Click Reply to view.
>> No. 107
$cd "C:\Users\Jade\Desktop\sprite"
$modelname "weapons\c_models\c_energy_drink\c_energy_drink.mdl"
$model "Body" "sprite.smd"
$cdmaterials "\models\weapons\c_items\"
$hboxset "default"
$hbox 0 "weapon_bone" -2.201 -5.099 -2.201 2.201 5.396 2.201
// Model uses material "models/weapons/c_items/c_energy_drink.vmt"
$surfaceprop "metal"
$illumposition -0.000 0.003 19.015
$sequence idle "idle" fps 30.00

thats mine
>> No. 112
It looks sane to me. Are you sure you set the texture in your program to the right name? The name in the prog should be the same as the texture file you're going to use.
>> No. 113
yup its the right name in the right folder and applied to the model. ive tried moving it around and re-applying it to the model several times but the model viewer always tells me it cant be found.. hats was way easier 8(


File 128962486893.gif - (24.49KB , 256x192 , rotate.gif )
65 No. 65 hide watch quickreply [Reply]
DICKS EVERYWHERE
>> No. 66
was not meant to be a separate thread. I derp'd.
>> No. 109
That is sexy beyond words.


File 128919790423.jpg - (205.61KB , 800x533 , 021406_rage.jpg )
2 No. 2 hide watch quickreply [Reply]
Noooooooooooooooooo
>> No. 21
i'm fucking sad
>> No. 25
File 128927148686.jpg - (90.47KB , 634x430 , 125037503059.jpg )
25
I miss the skins already
>> No. 57
Get'em back


File 128944209013.jpg - (111.61KB , 1024x768 , gm_construct0721.jpg )
49 No. 49 hide watch quickreply [Reply]
I need my faceposing and such, guys. Gosh.
>> No. 50
I recall reading that the guy who made her put a mask over her face so he didn't have to make face flexes.

Take it up with the modeller.
>> No. 51
>>50
Boo for laziness. |:^I

Although I can't talk...


File 12893773371.jpg - (106.12KB , 640x800 , moxiehud_scoutengy01.jpg )
46 No. 46 hide watch quickreply [Reply]
Err I hope this is the right section. Wanted to start a thread to discuss scripts and custom HUDs. (image is of my HUD, I'm happy to share if there is interest)

I have been fiddling around with customizing and thought I'd share what I've done and what I've learned. I got frustrated with fumbling around when trying to switch weapons, but with the custom binds its not a problem for me anymore! Especially helpful for those of us with mice that "only" have 3 buttons. :)

MOXIE'S CLASS CONFIGS @ http://www.mediafire.com/?dsn971v11rx18wm

Default config files feature:

-P for quickselect menu
-I for inspect
-O to use action slot item
-F for melee (except for medic which switches to medigun, and shotgun/flaregun for pyro)
-Left and Right arrows to turn (this is not useful at all but I find it hilarious to stand in place and rotate :p)

voice commands:
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