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No. 3612
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>>3608 Can't say I agree with you. Feedback can be pretty hard to come by when you're just starting out, and even with the resource thread, it can be hard to tell what you're doing wrong.
>>3580 OP, the major problem is the neck and shoulders - there doesn't seem to be any underlying structure, and sniper looks like he's melting because of it. I find it helps if you treat the chest kinda like a box and the neck like a cylinder, then drape the trapezius over the junction like a melted triangle. I like that you managed a longer face for Sniper, rather than the generic animu face, and while a fair bit of it's the sideburns and glasses combo, it's actually recognisable as Sniper. The eyes are too high up and too deep in the face, and I think that might be because you're thinking of the head as a flat surface. Go check this out: http://www.anticz.com/heads.htm It's one of the best head tutorials I've ever come across.
Lastly, consider visiting deviantart. Most of what's up there is completely worthless weeaboo bullshit, but all the attention whores posting naked pictures of themselves actually makes it pretty useful as anatomy reference, and consciously looking at how a real life body part works is the fastest way of figuring out how to draw it properly.
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