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File 12953124478.jpg - (137.01KB , 1024x1024 , tabletpratice.jpg )
4824 No. 4824
just bored, no need to crit
152 posts omitted. Last 50 shown. Expand all images
>> No. 4996
File 131205606441.jpg - (76.26KB , 998x887 , helmetless party.jpg )
4996
Inspired for something anonymon done and was on my hipsterboard today..
>> No. 4997
It's actually the suit that makes Spy appear to have such broad shoulders. They're tailored to give men a more appealing, masculine silhouette by broadening the shoulders and tapering into a more slim outline towards the waist. The inverted triangle shape this gives is more imposing and helps skinny frogs like Spy not look so wimpy. Yay for Suits 101!

And I personally think your style would be best using solid colors and cel shading, perhaps blended with a few softer techniques like it is in-game.
>> No. 4998
File 131217164585.jpg - (191.97KB , 853x989 , suruba.jpg )
4998
>>2335
Yeah I forgot about this detail.. oh well.
Also aggree, I should realy work more on cell shading.
___

Getting frustrated with this piece.. drawing is hard sometimes..
>> No. 4999
File 131223684860.jpg - (505.96KB , 2680x2050 , comic page1.jpg )
4999
I think the best way to pratice fast drawing is doing a comic without fear of do errors, it's a constant drawing, where or you get better or worse...
O well, here we go.
Also helmet party needs a comic
>> No. 5000
>>2360
I see solly's dropping in from the 'fags' side of town. And yes, helmet party comic is good idea.
>> No. 5001
File 131310441014.jpg - (133.56KB , 1032x923 , helmets again stop that no I wont.jpg )
5001
>>2372
hehehe
>> No. 5002
File 13131185234.jpg - (312.66KB , 1300x1287 , helmets again dont stop.jpg )
5002
Nothing to say
>> No. 5003
File 131320131463.jpg - (242.16KB , 1200x1182 , helmets again dont stop color.jpg )
5003
hummm.. I think I liked how the coloring comes out.
>> No. 5004
File 131345166619.jpg - (43.19KB , 498x785 , scout.jpg )
5004
DICKS EVERYWHERE
>> No. 5005
File 131345168677.jpg - (47.63KB , 498x652 , pyro.jpg )
5005
DICKS EVERYWHERE
>> No. 5006
File 131345172310.jpg - (78.20KB , 827x842 , demoball.jpg )
5006
junepay idea
>> No. 5007
File 131354744832.jpg - (123.37KB , 1200x1200 , soldier foto.jpg )
5007
reference used
>> No. 5008
File 131355756812.jpg - (168.36KB , 1200x1200 , soldier Engie foto.jpg )
5008
Engie can't resist when he saw solly in that pose.
>> No. 5009
I must say you are really getting into drawing body hair and I approve. Good job!
>> No. 5010
File 131425269790.jpg - (111.22KB , 1100x1414 , medic.jpg )
5010
>>2513
Still like my hary man shaved,but needs to be hairy to shave them ehehehe..
___
Humm.. I miss some feedback.
Kilo's request.
>> No. 5011
File 131451238486.jpg - (57.94KB , 836x672 , teaser.jpg )
5011
WIP

I'm doing some requests...
>> No. 5012
File 131501312514.jpg - (249.63KB , 1000x1183 , heavy engi solly.jpg )
5012
wip just to see if someone notices any error I didn't
>> No. 5013
File 131501972293.jpg - (258.20KB , 950x1667 , demo engie solly.jpg )
5013
another one
>> No. 5014
File 131540618849.jpg - (201.90KB , 1000x1333 , saxton haaaale.jpg )
5014
I deleted my afanart thread because I realized I still have much to improve. Thanks for all the sincere crits, I will keeping working to improve.
>> No. 5015
File 131540622588.jpg - (256.20KB , 1100x1418 , solly scout.jpg )
5015
repost (nothing was fixed)
>> No. 5016
File 131540627213.jpg - (203.53KB , 1200x1200 , lurvis solly.jpg )
5016
repost
>> No. 5017
File 131540630429.jpg - (283.10KB , 1268x1382 , heavy engi solly.jpg )
5017
repost
>> No. 5018
File 131541290746.jpg - (124.31KB , 648x1400 , scrib.jpg )
5018
trying new scribbling techiniques
>> No. 5020
File 131545154893.jpg - (155.36KB , 1100x1245 , pratice.jpg )
5020
I have no idea what's happening here too.
>> No. 5021
File 131545678811.png - (481.90KB , 648x1400 , solly.png )
5021
>>2683
The feet could be made a little smaller and the elbows brought down some here. The forearm seems too long compared to the hindarm.
>> No. 5022
>>2685
FLYING DAT ASS SLAP
>> No. 5023
File 131562507716.gif - (577.66KB , 1000x1105 , animu.gif )
5023
Animu
>> No. 5024
File 131570554733.jpg - (29.80KB , 504x510 , solly paintchat.jpg )
5024
that paintchat is hard.
>> No. 5025
File 131576874596.jpg - (219.69KB , 1100x1319 , dream.jpg )
5025
The dream I had today...
>> No. 5026
File 13157877896.jpg - (32.26KB , 521x559 , engie again.jpg )
5026
DICKS EVERYWHERE
>> No. 5027
File 131603225712.jpg - (93.50KB , 700x1100 , pratice2.jpg )
5027
DICKS EVERYWHERE
>> No. 5028
>>2703
I like this. Like, this is really nice.

Color this. Please.
>> No. 5029
>>2703

Very nice! I love the job you did on his arm.
>> No. 5030
File 131616078330.gif - (126.88KB , 500x743 , what\'s going on in 1.gif )
5030
>>2703
<--- In the best way possible
>> No. 5031
File 131621853778.jpg - (111.39KB , 1270x869 , engieass.jpg )
5031
>>2704
>>2705
>>2707
I'm happy you liked!
I'm not planning on color that sorry.
>> No. 5032
File 131700536184.jpg - (62.55KB , 707x853 , sass hale.jpg )
5032
artblock
>> No. 5033
File 131707898656.jpg - (80.28KB , 1016x920 , sass hale again.jpg )
5033
tryed again...
>> No. 5034
File 131708792457.jpg - (219.96KB , 1016x920 , 131707898656.jpg )
5034
>>2728

One of the things I've really noticed in your recent art is that you're missing a lot of realistic detail in your rendering of human buttocks, skipping the upper half of the gluteus maximus when you draw them. This makes your characters' torsos look too short from behind, and gives their butts an unrealistic balloon-shape. I know that it's a tendency of erotic artists to exaggerate the shapes that they like the most, but you shouldn't be doing that at the expense of realism. While I'm sure you probably spend as much time ogling butts as everyone else on this board, it would really help you to spend even more time doing it and studying the muscular structure that gives them their shape.
>> No. 5035
>>2730
Like I said before, I have dificulty in see in what I'm doing wrong. You have no idea who you helped me to clarify things I realy didn't see before, thanks alot!
I will not fix this one, but the next thing I will do is study and pratice backs, I think I never in my entire life stoped and studied them.
Also i like big bubbled meaty asses
>> No. 5036
File 13171357346.jpg - (114.32KB , 720x1000 , scout.jpg )
5036
10min quick doddle
>> No. 5037
File 131715826539.jpg - (239.71KB , 1000x1400 , demoman.jpg )
5037
It's Tavish tuesday!
>> No. 5038
File 131717681485.jpg - (188.49KB , 1100x1253 , demoman2.jpg )
5038
More Tavish Tuesday.
>> No. 5039
File 131726747756.jpg - (304.92KB , 1100x1137 , helmet party.jpg )
5039
Helmet Party Wednesday!
>> No. 5040
>>2745
Your helmets are the best helmets. Sorry I missed helmet Wednesday, but this more than makes up for my absence...ho ho ho
>> No. 5041
File 131786951044.jpg - (56.98KB , 699x770 , hughelmet.jpg )
5041
>>2746
it's far to be the best, but thanks (your helmets are better than mines tough)
_________
wednesday already?
>> No. 5042
File 131855234969.jpg - (38.70KB , 507x563 , cowboysolly.jpg )
5042
going to put this here
>> No. 5043
File 131982881783.jpg - (81.58KB , 1125x804 , roomate.jpg )
5043
cannot unthink about this when I heard those lines.
>> No. 5044
>>2895

Sadly, all I can think about is how Solly is so batshit insane that nobody can stand to live with him for the sake of their own mental health and safety.

Critwise... it looks to me like you drew the box first, then tried to fit the Soldier's head in the gaps and it came out a bit stretched-looking. If this is the case, I'd suggest sketching the two parts- head and box- on separate layers, to keep track of them.
>> No. 5045
>>2896
I will sound like an asshole that can't take crits now, but I did this in 10 minutes just to express those lines haha. I didn't even think to draw this lol. But thanks for care and give crits. also I hurt my drawing hand...

>> No. 5046
>>2897

Heh, it's okay. Just figured I should add something constructive and actually related to the picture you'd drawn when I commented on it here. Also, my drawing hand is feeling pretty maimed lately too.
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