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No. 1650
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>>2712
Don't take any of this personally.
This is not only so wrong my head hurts, but this is also a clear case of the classroom way of teaching perspective is being misused in a horribly wrong way by a person with no idea of how perspective is utilized in drawing. It's not your fault though, I've always had big beef with the way it's taught, with no regard for actual application whatsoever.
The problem you have here is that there is a clear discrepancy between the perspective your character is drawn in and the horizon line you chose. What you have drawn here of the character is a clear example of a full frontal view. However, the perspective is drawn as if "the camera" were looking at it form a top view (see diagram). Unfortunately, your character is also a three-dimensional object that is also subject to the whims of the vanishing point. If the vanishing point (and horizon line) where so far above her the perspective on her should look like the bottom right picture, with obvious foreshortening, and the reason the desk look likes it's floating is because of the same reason. In the diagram, you notice that the only reason why the desk should be so far upward is if it was drawn from a "top" view.
Vanishing points are not placed wherever you feel like putting them. Remember that everything in the picture is subject to the horizon line, not just the 'background'. Also another piece of practical advice: don't slap a background onto an image where you didn't think of one to begin with. It just looks silly.
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